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Культура & технологии
электронный мультимедийный журнал
ISSN 2587-800X
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science-fiction
The Impact of Computer Games with A Science-fictional Story on Gamer’s Perception (on the Example of “Stray”)
Volume 7, issue 3 (2022)
Educational Techniques of Science-Fiction on the Example of Liu Cixin’s Novel “The Three-Body Problem”
Volume 7, issue 1 (2022)
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